Technical writing/editing
1
Human-Computer Interaction: Introduction and Overview
(Saturday evening)
2
User Interface Design for the World Wide Web
(Saturday evening)
3
Designing Visual Interfaces: How to Create Communication-Oriented Solutions
(Sunday)
4
Structured Observation: Techniques for Gathering Information about Users in their Own World
(Sunday)
5
Participatory Activities with Diverse Stakeholders during the Software Life Cycle
(Sunday)
11
Practical Usability Evaluation
(Sunday)
12
Design Lessons from the Best of the World Wide Web
(Sunday)
14
Contextual Inquiry: Grounding Your Design in User Work
(Sunday)
18
Requirements, Models, and Prototypes for HCI Design
(Monday)
20
Smarter Usability Testing: Practical Techniques for Developing Products
(Monday)
21
Cognitive Factors in Design: Basic Phenomena in Human Memory and Problem Solving
(Monday)
23
Designing Icons and Visual Symbols
(Monday)
24
Contextual Design: Using Customer Work Models to Drive Systems Design
(Monday)
28
Multimedia Authoring Tools
(Monday morning)
29
Structural Issues in Multimedia Design
(Monday afternoon)
30
Interactive Learning Environments: Where They've Come From and Where They're Going
(Monday afternoon)
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