Logo AHome
Logo BIndex
Logo CACM Copy

DesbriefTable of Contents


Usability Improvements in Lotus cc:Mail for Windows

Stacey L. Ashlund
Lotus Development Corporation
800 El Camino Real West
Mountain View, CA 94040 USA
+1 415 335 6593
sashlund@ccmail.com
Karen J. Horwitz
Lotus Development Corporation
800 El Camino Real West
Mountain View, CA 94040 USA
+1 415 335 6771
khorwitz@ccmail.com

ABSTRACT

This is a case study about a commercial software design and development process. The highly successful product contained some usability problems that were apparent from a usability perspective, but were to be delayed in the upcoming release. A Lotus Notes database was used to record usability issues, UI design recommendations, and decision rationale. This database was the key strategy that helped convince the team to make changes. The processes and UI design solutions described are not new; rather this design briefing focuses on how they were deployed to effect change that wouldn't have happened otherwise. "Before" and "After" screen shots illustrate this success story.

Keywords

User Interface Design, User-Centered Design, Design Process, Usability Engineering, Usability Testing, E-mail.

INTRODUCTION

When the first usability engineer joined Lotus cc:Mail in the fall of 1993, the popular award-winning LAN e-mail product had 6 million users. At the time of this writing, two years later, the number is over 8 million. cc:Mail runs (or is being developed) on Windows, Mac, OS/2 WPS, DOS, Unix OPEN LOOK, Windows 95, and the World Wide Web. With such a significant installed base and multiple platforms, any user interface change faces considerable coordination and discussion.

This design briefing describes the usability efforts on the immediate successor to Lotus cc:Mail for Windows V2 that were directed towards improving its usability for end-users.

The Usability and Design Team

The usability and UI design work described in this briefing was a collaborative effort among two usability engineers, one UI designer, and several developers, technical writers, and product managers. Quality engineers and technical support also contributed to the process.

Until this point in time, cc:Mail had gathered considerable feedback from its customers, but mainly from two types of customers: high-level decision makers with purchasing authority for a corporate-wide e-mail system, and cc:Mail LAN administrators. The usability group was formed to get in touch with the end-users, and to improve and evolve the product from this perspective.

Phases of the Design Process

This design briefing summarizes four overlapping phases of the design process. Note that this is how the process actually happened, not how it was originally intended.

The first phase is referred to as "The Next Major Release" in this briefing. Design and development was already in progress on this release by the time the usability lab was constructed in early 1994. There was already a strong usability group at Lotus headquarters, but the effort was new to the cc:Mail division until this time. The second phase, "Usability Testing", began in April, 1994. The third phase, "Usability Tracking", began in the summer of 1994. A fourth phase, referred to internally as "The Food and Shelter Release", began in the fall of 1994. Iterative UI design work was taking place throughout all four of these overlapping phases, so is not explicitly called out. Some "Before" and "After" screen shots are included to demonstrate the kinds of usability improvements made.


Top of This Page (Beginning of Document)

Phase 1 | Phase 2 | Phase 3 | Phase 4

Results and Examples

Example 1 | Example 2 | Example 3 | Example 4 | Example 5

Conclusions